Created: March 12, 2025

By @Bagas Wibowo

Introduction

Pegadaian Digital is an application that provides convenience for users to conduct pawn transactions, gold savings investments, and access other financial services online.

Problem Statement

However, some challenges are still found for users. In addition, many users only use the app once and do not return, indicating a low retention rate. Currently, the in-app experience is generic with no personalization to increase user engagement.

Task

Identify shortcomings in the Pegadaian Digital application and provide innovative solutions to simplify the usage process, reduce errors, increase user engagement, and create a more personalized and satisfying experience to increase retention rate.

You are asked to create a presentation deck within 7 days to analyze the user experience of one or more pain points that you find along with the UX solution that you propose by creating a UI design and you analyze feedback from users with appropriate methods that you can use (UT or A/B Testing) along with metrics to measure the success of your proposed solution concept.

Preview Prototype

https://embed.figma.com/proto/qKYj2gpo5f7zftXaTfgzQA/Pegadaian?page-id=117%3A7636&node-id=117-7643&viewport=1387%2C60%2C0.76&t=p0bJjRCCfB6XKV11-1&scaling=scale-down&content-scaling=responsive&starting-point-node-id=117%3A7643&embed-host=notion&footer=false&theme=system

Solution Design

Banner.png

Home Page

Notification

Gold Savings and Yield

Gold Selling / Buying Price

G-Cash and Point

Promo and Discount

Checkpoint

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Grouping Menu

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Pay menu

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Points Page

Points Information

Challenges

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Pegadaian Quiz

Usability Testing Results

Testing the prototype of the digital Pegadaian application that has been redesigned is distributed online through wa status, Instagram and individuals to assess whether the application has met the results of usability testing.

Furthermore, the performance metrics analysis process is carried out which involves metrics: Task success rate, Time on Task, and Error.

Before testing on users, a scenario and instructions were created so that users could imagine how the prototype could be used. An explanation of the details of the scenario, instructions and testing results in the task is as follows:

Task 1. Checkpoint

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